Top 10 biggest mistakes of most Independent Game Developers
Being a solo independent game developer myself i often fall victim of the same mistakes. Over and over again i see myself trapped inside this short list of pitfalls. Certainly this does not apply to everyone but I´m pretty sure that 95% or more of solo independent game developers can feel some kind of connection.
Without further delay i´ll just enumerate my top 10 mistakes here:
- Mistake number 1 — Not having a clear plan and just go with the “flow”. Like; code for 1 or 2 days, stop, and only come back to…